Unreal Engine Platformer Project

Fall 2023

This project was made in the Spring semester of my Sophomore year. I made this game for Intro to Game Development. In that class, we learned the basics of Unreal Engine. For my final, I made a platforming game which allowed the player to double and reverse their horizontal and vertical momentum. For the game I did all in-engine work, but I did not create any of the assets. Below is a video of the project.

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Jimbo and the Magic Crystals