Jimbo and the Magic Crystals

Spring 2024

Jimbo and the Magic Crystals is a 2D Platformer game where you use your flashlight to view hazards on the map and light up crystals. Light up all of the crystals with your flashlight in a level to unlock the door and progress to the next level.

My Role in the Project

In this project, I was the game designer and the developer. I handled all in-engine work and coding, and I designed the levels, progression, mechanics, and more. I also implemented all of the assets created by my teammates into the game engine.

Collaborators

Sophia Pomatto - character and background artist

Hogan Schroder - Crystal asset creation

Charlie Thompson - Voice Acting and Creative Director

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