Jimbo and the Magic Crystals
Spring 2024
Jimbo and the Magic Crystals is a 2D Platformer game where you use your flashlight to view hazards on the map and light up crystals. Light up all of the crystals with your flashlight in a level to unlock the door and progress to the next level.
My Role in the Project
In this project, I was the game designer and the developer. I handled all in-engine work and coding, and I designed the levels, progression, mechanics, and more. I also implemented all of the assets created by my teammates into the game engine.
Collaborators
Sophia Pomatto - character and background artist
Hogan Schroder - Crystal asset creation
Charlie Thompson - Voice Acting and Creative Director